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Build a pacakge for osx
Build a pacakge for osx












build a pacakge for osx
  1. BUILD A PACAKGE FOR OSX HOW TO
  2. BUILD A PACAKGE FOR OSX INSTALL
  3. BUILD A PACAKGE FOR OSX CODE
build a pacakge for osx

Although for some platforms is possible to build for other platforms i.e you can build the Linux and Windows versions in a Windows computer, you'll be unable to create a Mac application in a Windows platform, therefore you need to build it in a Mac environment.īasically, to build an application for a platform you'll need to execute the following command in the Node.js command prompt (providing the required information): electron-packager -platform= -arch= In our case, we have already an app with a basic template that shows the Node and Electron version:īefore the packaging, you need to know that's recommendable to build every platform on it's respective platform i.e build the Windows version of your app in a Desktop with Windows as operative system. We'll suppose that you have already worked in your project and you only want to create a distribution for every platform.

BUILD A PACAKGE FOR OSX INSTALL

This command will install globally the electron packager in your Node console, so you can build an app from everywhere.

BUILD A PACAKGE FOR OSX HOW TO

In this article, you'll learn to build how to package your app from the command line (if you want to package it using Javascript, you'll need to download other version of the module,if that's your case please refer to the official documentation of the module instead), therefore download the package using the following command in the Node.js command prompt: npm install electron-packager -g In order to build and package your app, as mentioned before, we need the electron-packager module. Note that packaged Electron applications can be relatively large (40-60 MB).

BUILD A PACAKGE FOR OSX CODE

app bundle can only be signed when building on a host OS X platform.Įlectron Packager is a command line tool and Node.js library that bundles Electron-based application source code with a renamed Electron executable and supporting files into folders ready for distribution. * Note for OS X / MAS target bundles: the.

  • Linux (for x86, x86_64, and armv7l architectures).
  • OS X (also known as darwin) / Mac App Store (also known as mas) *.
  • build a pacakge for osx

    Windows (also known as win32, for both 32/64 bit).It generates executables/bundles for the following target platforms: Don't worry ! in this article we are going to learn how to create a release of your Electron app for different platforms (Windows, Mac, Linux) and in all architectures (x32, 圆4) using the electron packager module.Įlectron Packager is known to run on the following host platforms: Now, you're probably ready with the design, preparation and debugging of your app, so you only need to create your first release, but, do you have any idea of how to do it?. Thanks to electron, the creation of a desktop app has been never easier.














    Build a pacakge for osx